Introduction
1.
Serialization
1.1.
Config Files
2.
Observability
2.1.
Tracing
2.2.
BPF
3.
Performance
3.1.
Measurement
3.2.
Improvement
3.2.1.
Caching
3.2.2.
Probabilistic Filters
4.
Science
4.1.
Statistics
4.2.
Units
5.
Rust Tips
5.1.
Designing Data Structures
Light (default)
Rust
Coal
Navy
Ayu
Practical Rust
Serialization
Configuration:
supplying input to your program